Silent Hill 2
Silent Hill 2 Review
Composers : Akira Yamaoka
https://vgmdb.net/album/13384
https://vgmdb.net/album/142234
May Contain Spoilers!
This review was also a long time coming. It’s been a while
since I finished the game and unfortunately, as almost always, I won’t be able
to judge the music just by itself and I will be carrying the emotional baggage
that was inflicted on me having played the game to the end.
Akira Yamaoka is an iconic composer in the genre of
atmospheric music and rightly so. Silent Hill 2 OST is nothing short of a masterpiece.
It is not for everyone, however. It is for the student of deep, sad moments and
the whole enterprise built here is comprised of the most sinister malice. So
dive deep at your own risk.
Silent Hill 2 tells the story of James Sunderland who visits
his and her wife’s favorite vacation spot, Silent Hill, after he receives a
letter from his wife who he tells us has died. James soon encounters the
horrors of Silent Hill that are specifically tailored to his own fears and
regrets.
The soundtrack starts off with Theme of Laura. An
immediately recognized iconic masterpiece. I will be inevitably making
comparisons with the original soundtrack from 2001. Akira Yamaoka went full on
guitar on this one, everything else, the synth strings, the bespoke mandolin,
all have been tuned down to make place for the guitar. It’s as if Yamaoka
wanted to appeal to the younger generation that is always charmed by the guitar
and left the quirky sound of the mandolin. I am ok with it, but I do prefer the
original (OG).
White Noise (Actual Noise)’s first section is the flittering
sound of chimes and whistles and perhaps the alluring call of Silent Hill. It’s
evil and charming. The second half is sweet electronica, guitar/mandolin with
innocent flute that most likely represents James’s utter naivety before he
enters Silent Hill. I am with James on this one and I can’t put blame or cast
shame on anyone, at this point at least – I think Yamaoka probably felt the
same here.
James goes through the one and only foggy path ahead of
him, and he spots a graveyard. Not knowing if he will ever spot a human being, surprisingly
he finds Angela and we get to see another iconic scene in game history. What
Lurks in The Forest is Angela’s theme. If it’s not officially called that, it’s
fine, to me it is Angela all over. It is perhaps the most calming piece of the
entire soundtrack and Yamaoka gave it to Angela. Not to Laura, mind, an eight
year old girl who we come to learn was very ill, maybe because Laura’s future
is deemed better than Angela’s... The sombre rising strings and angelic choir
are there to take Angela to a much nicer place than where we find her. There is
no element of ‘sad’ here, it is truly soothing and I feel genuine pity for
Angela. This track is an atmospheric masterpiece, and trumps the OG in every
way.
As James sweeps the lonely streets of Silent Hill, he finds
himself in an apartment complex. Among gurgling sounds near a toilet, he finds
Eddie, with a face covered in puke, disgusted and disgusting, cold and uninviting.
Ordinary Vanity’s Solitude is an apt name for Eddie’s entrance, the air of
vanity is in the pulsating piano and unfortunately for Eddie, one source of his
problems was his vanity.
James leaves Eddie with the half knowledge that he will be
ok on his own even though Eddie seems completely oblivious to the monsters out
there. James continues on, from one scary flat to the next until he sees Angela
lying on the floor. Another iconic scene breaks: Angela is toying with her long
shiny knife. Promise of the Forgotten is also a piece that sends chills down
the spine. Angela contemplates death and breaks in and out of reality with
sudden outbursts of her mistrust and fear toward James.
After Angela leaves hurriedly, afraid of what James might do
to her or what she might do to him, enter Laura again, after mischievously
taking a key away from James. Laura Plays the Piano is a lovely piece, really not
that much less impactful than one of Chopin’s nocturnes. Well, perhaps more impactful.
The second half is complete hopelessness, perhaps reflecting Laura’s awareness
of her condition and contrasts her previous joyous life with one stricken with
disease. Laura exits the scene with a huge bomb and scutters away.
Beneath the Full Moon and Lament of Heavens Night are our
next romantic mystery piece encounters. These are what I would like to call the
“mature” Maria’s themes, the Maria who knows what she is doing and whose
schemes are fully fledged and in smooth motion. They are very much an
improvement over their OGs but the OGs have their charm as well. These two
have quite a bit of jazz and funk in them which is very welcome and not so
common in this OST.
Maria with the full knowledge of her own existence and
Silent Hill (who tipped her off I wonder…) leads James to the Lover’s Tree. “She’s
just around the corner” : what a badass psychological abuse on James. Good one
Maria! Shadows of the Lover’s Tree is another lovely piano piece that tells the
story of a legend involving a couple, a woman who is sentenced to die on an
island and a man who loved her would disappear one day in a storm as he tried
to reach her lover. I share James’s frustration of finding that place having
nothing to do with Mary. Eye rolls on Maria.
Eddie greets James again, but he is with Laura! Eddie’s
Sweet Sorrow is also really good atmospheric piano piece. Maria joins James in
a quest to find the elusive Laura. Ephemeral Despondence is short but sweet:
plays when Maria feels down and rests on a blood or puke stained hospital bed. As
James journeys on, he is parted with Maria yet again, this time rather bloodily,
and the relived nightmare is accompanied by Anam Cara, Celtic for “soul friend”.
It’s another noteworthy trippy track with electronica and dissonant choir, even
bits of Laura’s theme thrown in.
After Daddy is an awesome track that belongs to Angela’s
confrontation with her father. The despondent piano in the beginning is followed
by beats, xylophone and fast-paced piano. I love it. “I never…” says James
after denying having ever thought to stop loving Mary.
… and who to appear after all this mayhem and dark abyss? “James,
honey… did something happen to you?” Ugh as creepy as they come. The scene
where Maria is behind bars is perhaps one of the creepiest scenes in the game,
without gore, blood or violence. It puts all my strands of hair on their end. “Don’t
you wanna touch me?” If you go back to Maria after the scene, you will find her
hum Promise melody. It’s five seconds but is it ever stuck in my head!
James gets to fight someone*, a bully with an ice cream
bucket wearing a blue striped shirt. The way James holds his hands after his encounter
ends is so powerful and the scene had no music, just an echo. Such a good
scene.
Laura Plays the Piano claims its ultimate emotional power
after the reveal with Mary’s letter to Laura. A hotel where Mary and James once
stayed in Silent Hill welcomes James and Laura for the final revelation. Music
Box is not released in the soundtrack but it’s another iconic piece that starts
when James completes a music box puzzle in the lobby of the hotel. After having
fixed all the fixtures in the hotel, James finally enters their room and finds
a video tape. True (2024) is another masterpiece of a track, the OG is
something special and the remake does not disappoint. I would give the edge to
the OG though. The remake can feel too modern and cinematic, if that makes any
sense, whereas the OG is punchy and in your face.
Angela leaves the story, surrounded by flames. The dialogue
between James and Angela has to be one of the most memorable in the game… “For
me it’s always like this.” says Angela as flames intensify. Theme of Laura
(repetition) plays here and it’s a perfect send off for Angela. It has more beats
and layers compared to the OG in the midsection. If I am not mistaken, it has
fragments of music box notes, perhaps a testament to Angela’s innocence. The remake
is slower and has cello instead of strings. All of the changes fit Angela’s end
more. While OG is great, the changes in the remake are done to perfection.
After a deep sigh, The Monolithic Doors start to Awaken, and
we see James and Maria once more. It’s an iconic battle theme, not that battle
themes are a forte here but it’s easy to identify with all the metallic hammering
and creeping crescendo synth. After the battle, James starts hearing Mary’s
voice. I have to say that I cried buckets here. No music, just Mary’s voice
echoing inside James’s head. The monologue, the conflicting feelings: Mary is inflicting
pain on James but she is terminally ill, all the while you battle with the
question of whom to give more of your empathy to.
“Flowers? I don’t want any damn flowers. Just go home
already.” It really is one of the most powerful scenes in video game history.
It hits you like a truck and you are left staring at the screen. “But I guess
the hospital is making a nice profit off of me” and I am on my knees crying my
heart out. So relatable, so human. Despite the gothic, ethereal, magical,
unreal nightmare we’ve seen James go through, the heart of the problem was very
concrete and reachable after all.
James has his final says with Maria and Shadows of My Past plays
to a great effect, another atmospheric piano masterpiece.
Some other comparisons with the old soundtrack (2001):
There is a grittiness, a grainy sound layer to the old
soundtrack, it gives an otherworldly, sometimes quaint sometimes annoying, old
vibe to the atmosphere, as if it’s another time and space. I appreciated this
in the OG more. However, The Reverse Will and Magdalene’s Elusive Lament,
Overdose Delusion tracks are way superior in quality compared to their OG.
I prefer the original Promise, it still has the murky sound
layer to it as if it is still subdued by a fog whereas the remake version has a
much cleaner electric guitar. In the OG, synth still holds an important place,
for example, especially around 1:28-1:36. That section is present around 1:42
in the remake but it’s so silent and no pun intended!! The remake is so much
more metal, fit for a symphonic metal concert, see time 2:33-2:55. The strings
and brass intensity this feeling particularly starting 3:30. I wish a more
orchestral leaning arranger arranged it but it’s still very nice.
I can perhaps write another five pages but a little about
the game. Silent Hill 2 is an action horror video game masterpiece. The
gameplay has some janky controls but that’s the charm and it’s not that bad
once you get used to it. The story is captivating and yet so simple, the whole
journey was just ahead of its time. The sound direction is beyond excellent, from
James’s footsteps to Mary’s random gasps; they all made sense and added layers
to the game. I have not played the OG but I’ve seen it and the remake is
superb. I hope people will come up with more original and emotional new IPs in
the future! **looks at Silent Hill f**
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